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FSTD:
“Dick Tracy” was considered to have been filmed in 65mm. Some tests were
filmed by Vittorio Storaro, ASC, AIC, as I recall, but ultimately, the film
was shot in 35mm, then released with a number of 70mm prints. Still, was
there any large format visual effects work in this film?
should have considered when they discussed film formats initially), the issue appeared resolved. Most of the plates for the effects were shot in VistaVision, except for a few shots which utilized sodium vapor traveling matte photography, a dual film strip 35mm system for which Disney owns exclusive U.S. rights. It was a huge challenge to composite matte paintings and opticals using elements shot without a definitive and clear idea of what the final aspect ratio should be. In addition, Storaro had convinced Warren Beatty and the studio that all the prints should receive an ENR treatment, which makes the blacks richer, but desaturates the color. With such a vibrant color design created for the film, this along with the wacky aspect ratio decision seemed to make little sense to me. I do not recall if there were any 70mm prints made of “Dick Tracy,” I don't believe so. I think I would remember, as that would have only made matters worse if we would have had to consider a third aspect ratio.
FSTD: Indeed, there was quite a large run of 70mm prints made for “Dick Tracy.” Some were even combined with the first commercial use of digital sound, Cinema Digital Sound (CDS).
Ellenshaw: Thanks for refreshing my memory. I wonder if those 70mm prints were "ENR'd" or not? I just don't remember seeing any of them. If they were not "ENR'd," then the color must have been really spectacular.
FSTD: My recollection is that the blow-ups were in a side-matted 1.85:1 ratio and that the color was quite vivid. Do you think 65mm and VistaVision should be used in today's visual effects films, or has digital technology rendered them obsolete?
Ellenshaw: There will always be a place for large format photography. Film as an image-recording medium will eventually be completely replaced by CCD chips and then even newer technology. But just like pieces of halide crystal, the more pixels you can assign to an image, the better. Hence, large formats will always yield better resolution and quality than small formats.
FSTD: Do you have a preference of which format to use when you're involved with a film project?
Ellenshaw: It all depends on the presentation of the piece. What will be the type of screen? CRT? LED? LCD? White canvas? Perforated screen? Or...? What will be the aspect ratio? What will be the size of the screen? But if cost were no object, I would use a 60 frame-per-second, progressive scan digital camera with the biggest CCD chip available. And with digital projection, of course.
FSTD: You’ve worked in nearly every filmmaking format available. But you’re also a forward thinker in terms of new technology. What do you like about digital cinematography and digital projection?
Ellenshaw: I won't miss the dirt and scratches that are all too common with film. Digital storage is getting cheaper and smaller all the time, as opposed to film that will remain the same physical size indefinitely and the cost of film will always rise over time. With digital, there’s no more reloading (unless you're using tape and
that's almost gone). There is no waiting for dailies with digital like there is with film. To have to send in your storage/recording media and have it developed and printed in order to see an image will seem almost insane in a very short period of time. Think of still cameras. Do you know anyone who goes to the camera store or drug store and orders prints from film anymore? And digital projection? What's not to like about a steady clean image that is equal in film in terms of color fidelity and resolution? And it will only get better.
FSTD: A lot of matte painting today is done on a computer. Are any mattes done via hand and brush today, and have you worked with digital mattes?
Ellenshaw:
After the live-action plate has been shot I believe the best way to create a
good matte painting composite is to layout/block in the painting with brush
and paints first around the plate. Not many people do this because they lack
the ability to paint and a true understanding of perspective -- which can take
years to master. Regretably, digital has provided the means to skip this
step. However, the problem with skipping the "blocking in with paint" step is
that the matte artist never gets a sense of the geography of the image. An
effective image in a narrative sequence of moving imagery is a result of
many things including composition. Often misunderstood and usually
underrated, composition is an important key to great art. Most artists spend
their life struggling to create good composition. It is what guides the eye;
it is what gives weight to certain areas of the image; it is what tells the
story. The process of drawing or painting is nothing like cutting and
pasting. There is a flow, a rhythm -- unconscious choices of how to block in
the image -- a kind of zen-like push and pull of elements that if done
properly creates a successful image. It is impossible to describe fully in
words. A mouse and a monitor do not adequately allow the artist to create
his or her composition with the same organic flow that doing a painting
does.
FSTD: If
you’ve worked with digital mattes, was there a difficult learning curve for
you coming from painting on glass to painting with a mouse?
Special Thanks to Harrison Ellenshaw *Ellenshaw was nominated for an Academy Award for his work. The other Visual Effects nominees on "The Black Hole" were Peter Ellenshaw, Art Cruickshank, Eustace Lycett, Danny Lee and Joe Hale. Bibliography Houston, David. The Magical Techniques Of Movie And TV Special Effects; Part IX; The Matte Artist: An Interview With P.S. Ellenshaw, Series Edited by David Hutchison, Starlog Magazine, June 1978 Smith, Thomas G. Industrial Light & Magic: The Art of Special Effects, Del Rey, 1987 This is a revised version of an interview originally posted in 2002 at www.widescreenreview.com. Photos courtesy of Harrison Ellenshaw, Starlog, Industrial Light & Magic: The Art of Special Effects
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